How does the game fit the theme? 

 The game fits the “Strange Places” theme through exploration of surreal, beautiful biomes that feel unfamiliar and slightly off, even if they look peaceful at first. Each area is designed to feel like somewhere you don’t fully understand, encouraging curiosity and quiet discovery as you move through them. At the same time, the player isn’t told outright why they’re there.

 You simply explore these strange environments, interact with the world, and piece things together. Only later does it become clear that these journeys across odd, dreamlike places are part of something bigger, your actions are quietly helping restore the world without you even realizing it at first.

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 Default CONTROLS: Left + Right Click | WASD + Space

What code and assets did you not make from scratch during the jam (if any)? 

 We did not make the template for the base of the game, meaning: menus, rolling credits, settings. We used maaacks game template for it. 

Updated 2 days ago
Published 4 days ago
StatusReleased
PlatformsHTML5
AuthorKappaOhm
GenreAdventure
Made withGodot
Tags2D, Point & Click

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